The Linker Hand O30 (R30 right-hand variant) is a 20-DOF full direct-drive dexterous hand from LINKERBOT where every joint has its own independent brushless motor. It weighs 730 g, handles 30 kg payload, achieves 0.2 mm fingertip repeatability, and includes a 6×11 piezoresistive tactile sensor array running at 200 FPS.
Primary use case: Humanoid robot embodiment, high-precision manufacturing, dexterous manipulation research
Weight
0.36 kg
DOF
11
Payload
50 kg
Price
$10K
Weight
0.36 kg
Degrees of Freedom
11
Locomotion
fixed
Hand Type
dexterous_hand
Payload
50 kg
Max Lift/Arm
20 kg
Price
$10K
Availability
available
Primary Use Case
Humanoid robot embodiment, high-precision manufacturing, dexterous manipulation research
This feature profiles Alex Zhou, who founded Linkerbot in 2023 to develop dexterous robotic hands capable of replicating human hand movements. The Beijing-based company became China's second-largest robotic hand manufacturer by 2025 shipments, supplying customers like Siemens, Samsung, Stanford, and Tsinghua, and was valued at $3 billion in an April funding round with Zhou's stake worth an estimated $920 million.
A Bloomberg feature examining how China is positioned to lead the global humanoid robot market, projected to reach $5 trillion, with advanced dexterous robotic hands being the critical missing piece for meaningful commercial deployment. Chinese startup LinkerBot, led by founder Alex Zhou, is highlighted as a key player working on replicating the biomechanical precision of human hands.
Minerva Humanoids exited stealth with ~$10M in pre-seed funding led by General Catalyst to build Roger, a VR-piloted humanoid designed for bomb disposal, hazmat calls, and offshore-rig work, letting specialists operate from a safe distance. The Rundown also covers Agilink's OmniHand 3 Ultra learning Suzhou embroidery, a Fudan University microrobot powered by a paper-thin foot membrane that harvests energy from reactive metal surfaces, and MIT's SANDO trajectory planner that mathematically guarantees a drone won't collide with moving obstacles in unmapped spaces.